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AI Insights · Timothy · April 2022

Top 5 Educational Games on iOS in Saudi Arabia - Q1 2022

Discover the performance trends of the top 5 educational games on iOS in Saudi Arabia during Q1 2022, featuring data on weekly downloads, revenue, and active users.

Top 5 Educational Games on iOS in Saudi Arabia - Q1 2022

Analyzing the performance of top educational games on iOS in Saudi Arabia for Q1 2022 reveals interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the app market dynamics.

Lingokids - Play and Learn From Monkimun Inc, this app showed fluctuating weekly revenue, peaking at around $5.7K in late February. Weekly downloads saw a decline, starting at 3.4K in early January and dropping to approximately 1.2K by the end of March. Active users also decreased from 8.7K to around 5.4K throughout the quarter.

Lamsa - Kids Learning App Lamsa FZ-LLC's app experienced steady weekly revenue, with notable peaks around $871 in the last week of March. Downloads were highest in mid-January at 6.7K, but tapered off to about 2.5K by the end of March. Active users surged in mid-February, reaching 11.6K, before declining to 6.3K by the end of the quarter.

TinyTap: Kids' Learning Games TinyTap Ltd.'s app had varied weekly revenue, peaking at $1.7K in late January. Downloads were highest at 1.2K in mid-January but dropped significantly to just 164 by the end of March. Active users saw a peak in mid-January at 1.6K but declined to around 685 by the end of the quarter.

Keiki Learning games for Kids This app from BENIPOL LIMITED showed consistent weekly revenue, with a peak of approximately $774 in late February. Downloads were highest at 1.6K in early February but decreased to about 197 by the end of March. Active users remained relatively stable, peaking at 2.1K in mid-January and ending the quarter at about 1.2K.

KidsBeeTV: Videos & Kids Games Magikbee, Lda.'s app had steady weekly revenue, peaking at $541 in late February. Downloads saw a peak of 824 in mid-March but dropped to 453 by the end of the quarter. Active users remained stable, peaking at 4.8K in late January and concluding the quarter at around 4.2K.

These trends offer a comprehensive view of the educational games market on iOS in Saudi Arabia for Q1 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022